UEVR_SDKData

Accessed with uevr.params.sdk

Provides access to all engine/game-specific SDK function tables.

Members

sdk.functions

Returns UEVR_SDKFunctions — high-level SDK helpers such as get_uengine, get_uobject_array, get_player_controller, get_local_pawn, spawn_object, execute_command, execute_command_ex, get_console_manager, set_cvar_int, and add_component_by_class.

sdk.callbacks

Returns UEVR_SDKCallbacks — the engine-tick / slate / stereo / viewport callback table (see callbacks).

sdk.uobject

Returns UEVR_UObjectFunctions — UObject manipulation (get_class, get_outer, is_a, process_event, call_function, get_fname, get_property_data, get_bool_property, set_bool_property).

sdk.uobject_array

Returns UEVR_UObjectArrayFunctions — global UObject array access. See FUObjectArray.

sdk.ffield

Returns UEVR_FFieldFunctions. See FField.

sdk.fproperty

Returns UEVR_FPropertyFunctions. See FProperty.

sdk.ustruct

Returns UEVR_UStructFunctions. See UStruct.

sdk.uclass

Returns UEVR_UClassFunctions. See UClass.

sdk.ufunction

Returns UEVR_UFunctionFunctions. See UFunction.

sdk.uobject_hook

Returns UEVR_UObjectHookFunctions. See UObjectHook.

sdk.ffield_class

Returns UEVR_FFieldClassFunctions. See FFieldClass.

sdk.fname

Returns UEVR_FNameFunctions. See FName.

sdk.console

Returns UEVR_ConsoleFunctions — console manager / variable / command helpers. See FConsoleManager.

sdk.malloc

Returns UEVR_FMallocFunctions — engine allocator (get, malloc, realloc, free).

sdk.render_target_pool_hook

Returns UEVR_FRenderTargetPoolHookFunctions (activate, get_render_target).

sdk.stereo_hook

Returns UEVR_FFakeStereoRenderingHookFunctions (get_scene_render_target, get_ui_render_target).

sdk.frhitexture2d

Returns UEVR_FRHITexture2DFunctions (get_native_resource).

sdk.uscriptstruct

Returns UEVR_UScriptStructFunctions. See UScriptStruct.

sdk.farrayproperty

Returns UEVR_FArrayPropertyFunctions (get_inner).

sdk.fboolproperty

Returns UEVR_FBoolPropertyFunctions (bitfield bool property accessors: get_field_size, get_byte_offset, get_byte_mask, get_field_mask, get_value_from_object, get_value_from_propbase, set_value_in_object, set_value_in_propbase).

sdk.fstructproperty

Returns UEVR_FStructPropertyFunctions (get_struct).

sdk.fenumproperty

Returns UEVR_FEnumPropertyFunctions (get_underlying_prop, get_enum).

sdk.ufield

Returns UEVR_UFieldFunctions. See UField.

sdk.game_viewport_client

Returns UEVR_UGameViewportClientFunctions (exec, exec_ex). See UGameViewportClient.